Developing More Realistic Characters for Virtual Worlds: Developments in Human Like Minds.
Stuart Slater, The Institute of Gaming and Animation, University of Wolverhampton
Building an Autonomous Avatar for a Virtual World: Challenges & Opportunities.
David Burden, Daden Limited
Towards Adaptive Video Games.
Simon Colton, Imperial College London
Welcome and Introductions.
Professor Sara de Freitas, SGI
Grow up and stop playing with yourself! How social media ARGs and playable stories can be used to engage and educate young audiences around tough topics.
Mike Bennet, Oil Productions
From fervent competition to engaging assessment.
Alex Moseley, University of Leicester
Using Brain-Computer Interfaces for virtual worlds.
Prof Sara de Freitas & Dr Ian Dunwell, SGI
EEG and Eye Tracking Technologies: implications for health and education.
Ian Glasscock, Games for Life Ltd
Biofeedback games for health and therapy.
Prof Pamela Kato, University Medical Center, Utrecht, Holland
Corwin Bell.
Corwin Bell, Vision Shift Studio