Game research interests:
How to structure and contextualise educational games effectively for educational ends.
Studying games that are regarded by the player community as 'classics' to identify their characteristics.
General research interests:
-The application and possibilities of Existential Phenomenology.
-Ontological questions regarding virtual reality and the nature of online teaching.
-Social sciences research methods, particularly the interplay between ontology and epistemology.
-Human memory, beliefs, attitudes and attitude change.
-N-dimensional space and its mapping.
-Cognitive and user-interface ergonomics.