The PR:EPARe Game aims to support the delivery of the Respect YourSelf (RSE) programme, promoting communal discourse and debriefing within a formal classroom setting. The Prepare project was funded by the Health Innovation and Education Cluster (HIEC) for West Midlands (South), UK. The intervention mapping was carried out by the Studies in Adolescent Sexual Health (SASH) Research Group led by Dr Katherine Brown. In collaboration with SASH, a serious game, PR:EPARe (Positive Relationships: Eliminating Coercion and Pressure in Adolescent Relationships), was developed by the Serious Games Institute (SGI) led by Dr Sylvester Arnab. The game is currently being deployed in the local schools in Coventry and Warwickshire.
Link to video of the game:
The PR:EPARe game has been presented in BBC's popular article "Can Computer Games Change the World?" as well as in a subsequent article from designing digitally
Key paper on PR:EPARe is now published with Elsevier Computers and Education
Contact: Dr Katherine E Brown
Reader in eHealth & Wellbeing Interventions (joint with NHS Warwickshire) SASH Research Group
SGI Contact: Dr Sylvester Arnab
Senior Researcher, Serious Games Institute