Full name: Dr Petros Lameras
Role: Senior Researcher
Telephone number: + 44 (0) 24 7615 82 53
Petros is a Researcher at the Serious Games Institute. His research interests span the areas of technology-enhanced learning in general and within the research strand of mapping pedagogical models and principles to game design, with a strong focus on integrating the learning design methodology as way of guiding and supporting academics to create pedagogically-driven game designs and game ideas. In SGI he is involved in international and national projects that explore game design for soft skills (MODES), sustainability (ASPIS), cultural learning (MASELTOV), teacher training in science education (ISE), creating an online platform for helping international lecturers to improve their communicative English (RealEnglish) and designing an web-based game authoring environments for creating and playing augmented reality serious games (MAGELAN). Petros has also keen interest in exploring the design, deployment and exploitation of an open innovation marketplace for amplifying the relationships between industry and academia (OpEx). Petros has been awarded the prestigious Society for Research into Higher Education (SRHE) award in UK for currying out research on features of serious games design. He has also been granted the Study Visits Programme part of the LLP for exploring the theme of gamification in education and training with a group of specialists and policy makers across Europe.
Petros is a specialist in phenomenographic research and envisages to further develop his understanding in relation to the concepts of experience design (XD) and design interfaces, collective intelligence, cognition in play, intersubjectivity, co-constitution of meaning, multiple interpretive perspectives, lived words, shared journeys and defensible knowledge claims in conjunction to serious games applied research. Petro's research echoes an effort to achieving practical outcomes as a key aspect of rigour in the underlying purposes of serious games research.
In previous roles he has worked as a Research Associate at the University of Sheffield investigating the use of technology for designing and orchestrating inquiry-based science learning activities. He has been engaged in supporting and guiding teachers in designing, describing, capturing and representing their teaching ideas by developing case studies and learning activity design templates as well as in the integration of games and digital content for developing authentic and meaningful teaching and learning experiences.
Petros has coordinated, managed and implemented a number of EU educational research projects, exploring the use of technology and serious games in formal (schools and universities) and informal (museums, science centers) learning settings. He has collaborated with colleagues and practitioners alike to build and instantiate research ideas for funding and managing grants (e.g. FP7, LLP, eContentPlus etc.). He has worked autonomously and collaboratively in different instances for developing e-learning content in accordance to structured processes and standards (e.g. IEEE LOM, IMS-LD, SCORM etc.) involving quality assurance processes and strategies for ensuring the content and/or activity produced matches the level of students (i.e. it is aligned with students’ prior experiences and knowledge of subject matter and e-learning). Petros is an Associate Fellow of the Higher Education Academy and he has published widely in high impact conferences and journals on serious games and technology-enhanced learning.